weapon_bipod_gear_open
rocket_flyby_01
pistol_dry_fire_03
rifle_dry_fire_01
flashlight_laser_toggle_off_03
shotgun_dry_fire_03
weapon_bipod_surface_hit_metal
weapon_bipod_surface_hit_water
flashlight_laser_toggle_on_01
launcher_dry_fire_01
turret_move_squeak_08
turret_move_squeak_01
launcher_dry_fire_03
smg_dry_fire_01
heavy_weapon_overheat_end
pistol_dry_fire_02
laser_toggle_on_01
turret_move_squeak_03
lmg_dry_fire_02
flashlight_laser_toggle_on_02
laser_toggle_off_01
flashlight_laser_toggle_on_03
weapon_bipod_surface_hit_wood
pistol_dry_fire_01
rocket_flyby_02
laser_toggle_off_02
weapon_bipod_retract
weapon_bipod_surface_hit_mech_02
weapon_bipod_surface_hit_concrete
flashlight_laser_toggle_off_02
rifle_dry_fire_02
flashlight_laser_toggle_off_01
carbine_dry_fire_01
lmg_dry_fire_03
turret_move_squeak_04
smg_dry_fire_02
rocket_flyby_03
laser_toggle_on_03
shotgun_dry_fire_01
weapon_bipod_surface_hit_mech_01
weapon_bipod_surface_hit_mud
shotgun_dry_fire_02
weapon_bipod_surface_hit_dirt
carbine_dry_fire_03
turret_move_squeak_07
laser_toggle_off_03
lmg_dry_fire_01
heavy_weapon_overheat_start
turret_move_squeak_05
weapon_bipod_surface_hit_grass
carbine_dry_fire_02
weapon_bipod_surface_hit_carpet
turret_move_squeak_06
weapon_bipod_open
weapon_bipod_gear_retract
launcher_rocket_engine_loop
weapon_bipod_surface_hit_mech_03
weapon_bipod_surface_hit_gravel
weapon_bipod_surface_hit_sand
smg_dry_fire_03
laser_toggle_on_02
turret_move_squeak_02
rifle_dry_fire_03
heavy_weapon_overheat_loop
launcher_dry_fire_02
